I was inspired by Monster Hunter World's monster, Kulve Taroth. She's a golden Elder Dragon that rewards multiple crafting parts and unique weapons after a long battle. I loved her design and created my own original design inspired off of said monster.
For both the lance and shield I did the low poly sculpt in Autodesk Maya. The high poly sculpt was done in Zbrush. Later I baked and textured the details in Substance Painter.